VR AND Flatscreen Support

A headset may be recommended ... but by no means is it necessary!

The Reach VR fully supports both Virtual Reality headsets and traditional flatscreen monitors.

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The Return of the Closed Alpha Test

I'm super stoked to announce the beginning of the third and final Alpha Test ahead of the game's submission for Steam Early Access.

The test period is set to begin no later than the 1st of November, 2020, and will run until Early Access is published.

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Introducing Imperial Port Lachlan

Glaring out to sea at the Goblin-infested island fortress of Sokhal Keep, this recently-constructed port town is the locus of humanity in the New World.

It serves as haven for those who have taken up the Emperor's call to explore, exploit and ultimately conquer the lands of The Reach.

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Gameplay Design Principles

Read the new Develoment Brief, covering the core gameplay design foundation of The Reach VR.

If concepts like gameplay loops, power scaling and other meta gameplay design elements tickle your fancy, then you may find this development article interesting.

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Proficiencies Game Information Resource

In the world of The Reach, there are no traditional 'classes'. In place of these classic RPG archetypes, players select from many Proficiencies to customise their character.

This new web page is the first of our Game Information resources. Soon to follow will be a similar take on Creatures, Dungeons and Factions.

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Dreamworlds of The Reach News and Updates

Welcome to the new The Reach VR Website
Smell magic in the air. Or maybe barbecue

Welcome to the new Website


Gearing up to Early Access

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12 October, 2020
Open Beta to Begin Soon
Closed Alpha to Resume Shortly

Open Beta to Begin Shortly


Beta to begin - unto the breach we go!

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12 November, 2020

Smell magic in the air. Or maybe barbecue

With what mingled joy and sorrow do I take up the pen to write to my dearest friend! Oh, what a change between to-day and yesterday! Now I am friendless and alone...

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Sep 18, 2018